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During the programme the Jump game was constructed using video images grabbed in the studio, modified in Photoshop, the 3D backdrop created in Strata StudioPro Blitz, and sounds modified in SoundEdit 16. These assets were assembled in Macromedia Director using Object Oriented Lingo.
Jump has been compressed using the Macromedia Shockwave and will play if you click the icon below (you will need to download the Shockwave plugin for Navigator or Explorer.
