MEDIASPACE...
is for:
Designers, Producers and Users of
Interactive Multimedia & Telematics. Interactive:
Authoring, Scripting, Human Computer Interaction, Artificial
Intelligence.
Education: Courseware Development,
Computer Aided Learning, Edutainment/Infotainment, Gaming.
Design: Methodology and
Applications, Interface, Metaphor and Navigation. Digital
Imaging, Animation, Video, CAD, Virtual environments and
Virtuality.
Communications: Telematics,
Networked and Broadcast, The Net.
Call for:
Papers/Articles/Images/Diagrams/Ideas/Concepts/Proposals.
To:- Mike Phillips. School of
Computing, University of Plymouth, Drake Circus, Plymouth,
PL4 8AA.
Tel: 01752 232541
Fax: 01752 232540.
Email: mikep@soc.plym.ac.uk
Multimedia:
the interactive montage of
information, text, sound, image, animation, digital video,
possesses many of the seductive qualities of con ventional
mass media (t.v., cinema, radio, printed page, cartoon) and
prom ises to revolutionise the way people use and work with
computers. through the likes of "sonic the hedgehog", cd-i,
video on demand, tele-shopping, and the virtual museum,
interactive multimedia seeps into our daily lives and
shuffles cautiously around our peripheral vision, just
within earshot. con ventional media production, computing
and traditional communication forms will wither in the
bright light of these emerging technologies, unable to
compete with this rich new wave of audio-visual consumption.
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Hype or reality?:
& yet the preoccupation is with
bandwidths, megabytes and methodologies. we have a gleaming
new technological pen, we have the hyper-linked ink, and yet
we insist on reproducing our monosyllabic utterances, a
cyclops with binoculars, cave painting with lasers, we lack
the language, the thought process, to manipulate and
articulate.
Cartesian divide:
multimedia communication
technologies do not simply present technical challenges,
they create a range of new, conceptual, linguistic and
philosophical problems requiring solutions that feed upon
the expertise and experience of educators, media
practitioners, creative designers, visual thinkers, hardware
and software engineers, architects, mathematicians, etc...
if anything multimedia has the potential to unite these
traditionally separate cultures offering a vehicle for a new
renaissance, a bridge across the cartesian divide.
De-babbleiser:
information technology is becoming
concerned more with sounds and visions than with bits and
bytes. yet in order to harness this growing communications
medium designers and producers need to be fluent in or at
least be able to interpret and translate each others
language, languages previously spoken by film/video makers,
animators, typographers, designers, architects, programmers,
electronics engineers...
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